Personal Details
- Name: Tom Carruthers
- Gender: Male
- Location: Cambridge
- Sketchbook: http://colorslive.com/author.php?id=118040
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Member Type:
Professional for 16 years, 4 months
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Field:
Games
Lead Character Artist -
Projects I've
worked on:Film / TV: Event Horizon, Blade 2, Running Scared, ten tons of throwaway European productions you won't have seen or heard of. Games: Haze (lol), five years of cancelled projects across two companies. Working in the British games industry is like being a crewmember on a whole *fleet* of Titanics. The life jacket is just part of the uniform now. ;), , Probably a third of my work is still locked away in the vaults under NDA. That's the way it goes when you're a commercial artist - other people are paying you to own your work. Current project: shhhh, it's a secret.
- Areas of expertise:
- Skills:
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Available for Work?
No
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Networks:
Site Details
- Join date: Jan 24th 2010
- Profile Views:32340
- Last online: Today, 07:01
About
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Artists:
Biggest influences: all the talented people I've worked with over the years; the inspirational men and women of the Internet; Capcom's internal character art team (a shadow of their former selves since the Clover people left, but they were kings of the real-time character art hill in the PS2/Gamecube days); SEGA's Yakuza character art team; Kojima Productions' character art team; Grasshopper Manufacture's character art team; Stan Winston, Rick Baker, Rob Bottin and crews. Those life-changing titles that inspired me to switch careers and work in videogames: Legend Of Zelda - The Wind Waker and Resident Evil 4. Phenomenal games with amazing art and design. Gaming favourites: Shinji Mikami (gentleman made Resi 4, God Hand and Vanquish back to back to back - one of the greatest track records in the history of video games); Nintendo, especially their EAD Tokyo and Retro Studios divisions; Platinum Games.
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Personal Details
Lead Character Artist

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